Software Developer
Company: USfalcon, Inc.
Location: Colorado Springs
Posted on: April 8, 2021
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Job Description:
Overview Working at USfalcon is about providing exceptional
professional services to the DoD and various Federal Agencies. We
have been excelling in diverse platforms for almost 30 years and
continue to be an industry leader. If you thrive in an organization
that values integrity, commitment, stewardship, and service, we
want to meet you. We have an exciting opportunity to join us in
supporting one of our valued customers on the COCOM Cyber Mission
Support (CCMS) contract as a Software Developer to work out of
Colorado Springs, CO. USfalcon, Inc. is hiring for a program
supporting Space and Missile Systems Center (SMC), Space Training
Acquisition Organization (STAO). Software Engineers will support
development of Modeling and Simulation (M&S) software used for
injection of space effects into Air Force and Joint exercises to
support Space Crew and other training. Effort will include
architecture, front-end, mid-tier and backend design using a
variety of technologies in a hybrid cloud, DevSecOps ecosystem.
Agile methods are used for tracking and managing projects.
Developers design, implement, and maintain operational CI/CD
pipelines and software. CI/CD pipelines employ testing and security
verification to ensure quality and coding practices. Developers
support onboarding additional infrastructure and M&S
tools/capabilities as necessary. The candidate should be able to
design elegant solutions, solve complex problems, integrate
different components, incorporate test into design, and research
solutions for collecting, storing, manipulating, and presenting
information while embracing open architectures, software and common
standards. Training systems can include game-like interfaces or
realistic as-is or to-be consoles. Game-play control mechanisms
support training efficiencies and include pause, play ffwd, rwd
allowing for repeat drills/scenarios and time manipulation, while
supporting dynamic player interaction. Game-play typically pits an
ally against an adversary in the near-earth space domain. USfalcon
is currently looking for candidates with one or more of the
following specialties: Web/Cloud Development: Creates fully
functional web applications including front-end, middle tier, and
backend as required. Creates graphical user interfaces, including
its aesthetics and layouts utilizing CSS, JavaScript, HTML, and a
growing collection of UI frameworks. Writes non-UI code that
connects front-end with backend services. Designs, implements,
backend software, utilizing programming languages such as Java, C,
C++, Ruby, Perl, Python, Scala, Go, etc. Integrates developed
components with a vast array of services such as databases, data
storage systems, caching systems, logging systems, email systems,
etc., May involve development of Micro services, Machine Learning,
and interactive gaming technologies/frameworks to include DirectX,
OpenGL, Unity, Unreal, WebGL and languages such as C, C++, Java,
JavaScript and HTML 5, CSS 3, and Swift. DevSecOps - CI/CD Pipeline
Engineering: Builds, deploys, integrates and administers back-end
software and distributed systems, using technologies such as
Kubernetes, Docker, Terraform, Vagrant, Packer, Vault, Consul,
Nomad, Jenkins, Rancher, ELK (Elasticsearch, Kibana, Beats, and
Logstash), Node.JS, Microservices, etc. Plans and executes system
development and security strategies. Develops best practices and
infrastructure as code for continuous integration and continuous
deployment (CI/CD) of software development pipelines and production
systems. Develops documentation to enable rapid adoption and
utilization of standard architectures. Desktop Development: Works
on software applications that run natively on desktop operating
systems using Visual Studio, C++, .Net, WinForms, .Net Core
WinForms, etc. Game Development: Builds compelling demos and apps
that showcase geospatial workflows and highlight product features
using Unity, Unreal, ArcGIS, WorldWind, Cesium, Google Earth,
System Took Kit, 3ds Max, Maya, Cinema 4D, Lightwave, Softimage,
Blender and other 3D modeling and animation software. Works with
Software Engineers to design new game engine functionality. Works
closely with other internal product and development teams to
comprehend and influence upcoming platform technologies, features,
and tools. Defines and completes robust test workflows to validate
product capabilities and ensure acceptable performance and
reliability. Creates user documentation and tutorials for
developers. Responsibilities
Keywords: USfalcon, Inc., Colorado Springs , Software Developer, IT / Software / Systems , Colorado Springs, Colorado
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